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Click on cards to prevent them from printing.

Tips on Printing

If you are proxying a whole deck, print on thick paper and only sleeve your proxies. Do not put any real cards behind your proxies. Proxy even your basic lands so cards do not feel different. Light colored sleeves (especially yellows and whites) may show card backs and make proxies and reals be recognizable from behind.

If you are proxying only a few cards, print on thin paper and sleeve your proxies by putting real cards behind them. You can also decrease border size so your sleeves do not tear.

If you are using Google Chrome or have Adobe Acrobat installed, you can choose "Save as PDF" or "Adobe PDF" as your printer to save as PDF instead of printing. Having a PDF of the cards will help you save time in copy centers.

Different printing layouts (portrait or landscape), margins and paper size (A4, A3) might increase or decrease the amount of paper you will need. You may want to experiment with these settings if you want to save every penny you can.

Not having any white space between cards and decreasing the border size will make cutting the proxies easier. You should also ask if your copy center has any tools that can make your cutting easier.

What is netdecking?

Netdecking is finding a deck on the Internet (probably one that had good results in a tournament) and copying that deck.

This is hated by many players and seen as a display of uncreativity and laziness, but is also a great way to test your new piece-of-art deck against other strong decks. (Your piece-of-art deck will probably look like useless junk jammed together next to tournament decks but keep trying!)

What is proxying?

Proxying is creating home-made substitutes for real cards. A proxy can be a real card being played as another card, a piece of paper with stuff written on it or a home-printed version of the real card art (like the ones you print using this tool).

Counterfeiting and proxying is very different. This tool was not made to help you fool other people in tournaments or in trades. No player or judge will believe that the cards you printed are real, because real cards are printed with special methods on special paper.

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